Second Life Skin Store

One version of the Avatar Dream: a skin shop in Second Life. They are accepted but definitely creepy-looking. This room was probably right next to the genitalia shop…Despite the strangeness of this to the outsider, and the uncanny associations it may have with neoliberal commodification which are definitely present, Nardi’s chapter on Dewey and aesthetics in daily life practices as a key feature in virtual worldbuilding can be useful in assessing what happens in the craft-heavy experience of Second Life, which is less a “game” where one plays to win (it is not that at all) but an environment where creators can develop their aesthetic experience in a community which rewards that experience.

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